John-Michael Gariepy

Dungeons and Dragons Random Encounters: Level 3

For an explanation and introduction to Random Encounters, go to Why would anyone make a giant chart of Random Encounters?.

Roll once for each adventurer in your party.  Whenever you roll a Brute, or a Soldier, add two of that creature and roll one less time total.  If the last creature you roll is a brute, or a soldier, your players will have to suck it up.  There will be more experience for them anyway.  Whenever Minions are rolled, add the number of minions shown to the encounter and count them as one creature for the purposes of generating an encounter.  Whenever an Elite creature is rolled, count it as two separate creatures for the purpose of generating an encounter.  When a Solo creature is a, stop rolling, since a solo monster by itself is a good challenge for characters of that level.  If you’ve already rolled up three creatures before the solo joined the party, you may want to indicate to your players that now would be a good time to run…

01- 05 Roll again on the Level 2 Random Encounter Chart.

06 – 10 Roll on the Random Hindrances Chart.

11-14 (Artillery)  Hobgoblin Archer (Goblin)

15 – 17 (Artillery)  Kobold Wyrmpriest (L)

18 – 20 (Artillery)  Spitting Drake

21 -24 (Brute)  Goblin Skullcleaver

25 – 27 (Brute)  Gravehound (Zombie)

28 -30 (Elite Brute)  Ochre Jelly (Ooze)

31 -32 (Brute)  Warhorse

33 (Solo Brute)  Young White Dragon

34 – 36 (Controller)  Gnome Arcanist

37 -39  (Controller)  Goblin Hexer

40 -42 (Controller)  Hobgoblin Warcaster (Goblin)

43 – 45 (Lurker)  Imp (Devil)

46 -48 (Lurker) Pseudodragon (Drake)

49 -51  (Lurker) Shadowhunter Bat

52 (Minion)  3 Hobgoblin Grunts (Goblin)

53 – 54 (Minion)  4 Hobgoblin Grunts (Goblin)

55 (Minion) 5 Hobgoblin Grunts (Goblin)

56 (Minion) 3 Zombie Rotters

57 – 58 (Minion) 4 Zombie Rotters

59 (Minion) 5 Zombe Rotters

60 (Minion) 6 Halfling Stouts

60 (Minion) 6 Human Rabble

61 (Minion) 6 Kruthik Hatchlings

62 – 64 (Skirmisher)  Doppleganger Sneak

65 – 68 (Skirmisher)  Orc Raider

69 – 71 (Skirmisher)  Wererat (Lycanthrope)

72 – 75 (Soldier) Hogoblin Soldier (Goblin)

76 – 78 (Soldier) Human Guard

79 – 81 (Soldier) Iron Defender (Homunculus)

82 – 84 (Soldier) Skeleton

85 (Obstacle) Spear Gauntlet (DMG page 87)

86 – 87 (Blaster) Magic Crossbow Turret (DMG page 88)

88 – 89 (Obstacle) Doomspore (DMG page 88)

90 (Lurker) Pendulum Scythes (DMG page 88)

91 – 94 Roll on the Random Augments Chart.

95- 100 Roll again in the Level 4 Random Encounter Chart.

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