Dungeons and Dragons Random Encounters: Levels 25 and 26
For an explanation and introduction to Random Encounters, go to Why would anyone make a giant chart of Random Encounters?
Roll once for each adventurer in your party. Whenever you roll a Brute, or a Soldier, add two of that creature and roll one less time total. If the last creature you roll is a brute, or a soldier, your players will have to suck it up. There will be more experience for them anyway. Whenever Minions are rolled, add the number of minions shown to the encounter and count them as one creature for the purposes of generating an encounter. Whenever an Elite creature is rolled, count it as two separate creatures for the purpose of generating an encounter. When a Solo creature come up, stop rolling, since a solo monster by itself is a good challenge for characters of that level. If you’ve already rolled up three creatures before the solo joined the party, you may want to indicate to your players that now would be a good time to run…
01- 05 Roll again in the Level 23 and 24 Random Encounter Chart.
06 – 10 Roll on the Random Hindrances Chart.
11 – 12 (Solo Artillery) Primordial Naga
13 – 16 (Elite Brute) Death Titan (Giant)
17 – 18 (Solo Brute) Primordial Hyrdra
19 – 23 (Controller) Efreet Pyresinger
24 – 25 (Minion) 6 Abyssal Ghoul Myrmidons
26 – 30 (Lurker) Dread Wraith
31 – 35 (Skirmisher) Sorrowsworn Soulripper
36 – 39 (Elite Soldier) Death Knight, Dragonborn
40 – 44 (Soldier) Swordwing
45 – 48 (Elite Artillery) Thunderblast Cyclone (Elemental)
49 – 51 (Elite Controller) Phane (Abomination)
52 – 53 (Solo Lurker) Ancient Black Dragon
54 (Minion) 3 Lich Vestiges
55 – 56 (Minion) 4 Lich Vestiges
57 (Minion) 5 Lich Vestiges
58 – 61 (Skirmisher Leader) Crownwing (Swordwing)
62 – 63 (Skirmisher) Storm Gorgon
67 – 71 (Soldier) Dragonborn Champion
72 – 75 (Elite Soldier Leader) Pit Fiend (Devil)
76 (Blaster) Four Fields of Everflame (DMG page 92)
77 (Blaster) Three Kinetic Waves (DMG page 92)
78 (Lurker, Warder) An Elite Altar of Zealotry and an Entropic Collapse (DMG page 92)
79 (Blaster) Two Elite Fields of Everflame (DMG page 92)
81 – 82 (Warder) A Symbol of Suffering (DMG page 93)
83 (Solo Blaster) Soul Gem (DMG page 93)
84 (Warder) A Sphere of Annihilation (DMG page 93)
85 (Warder) Two Symbols of Suffering (DMG page 92)
86 Roll once on the Level 18 Random Encounter Chart, then quadruple the number of creatures or traps for that encounter. Count his as one creature fr the purpose of generating an encounter.
87 Roll once on the Level 20 Random Encounter Chart, then triple the number of creatures or traps for that encounter. Count this as one creature for the purpose of generating an encounter.
88 Roll twice on the Level 22 Random Encounter Chart. Count this as one creature for the purpose of generating an encounter.
90 Roll once on the Level 22 Random Encounter Chart, then double the number of creatures or traps for that encounter. Count this as one creature for the purpose of generating an encounter.
91 – 94 Roll on the Random Augments Chart.
95- 100 Roll again on the Level 27 thru 30 Random Encounter Chart.