In Elder Dragon Higlander, there are few Commanders as consistent as Isamaru, Hound of Konda, and few that, pound for pound, outshine their casting cost. In a format where you’re guaranteed one Legendary Creature from the Command Zone as soon as you have the mana to cast it, Isamaru gets the party started, leaping on the battlefield on round one, ready to lunge for two next turn.
Isamaru supplies you with an impressive round one every game you play him, assuming your land base isn’t flooded with non-basic lands. But Commander, as a format, is designed to harsh on strategies that make Isamaru pant. A quick Google search for Isamaru Commander Decks spits back lots of poor choices and deck building mistakes. Too much theory and not enough practice. It took me a long time to get my Isamaru deck strong enough to compete at local kitchen tables, and, along the way, I’ve learned a few things about what not to do with the dog.